Publications

Campus Tech

TalkTech was featured in Campus Technology Magazine.

Research Publications

Frydenberg, M., & Andone, D. (2023). Co-Creating Virtual Reality as Open Educational Resources: An Inquiry-Based Thinking Approach. 2023 IEEE International Conference on Advanced Learning Technologies (ICALT), 14–18. https://doi.org/10.1109/ICALT58122.2023.00010
Andone, D., & Frydenberg, M. (2022). Developing Digital Competencies and Future Skills: An International Project-Based Learning through Open Virtual Mobilities in Pandemic Times. 2022 International Conference on Advanced Learning Technologies (ICALT), 30–32. https://doi.org/10.1109/ICALT55010.2022.00015
Whewell, E., Caldwell, H., Frydenberg, M., & Andone, D. (2022). Changemakers as digital makers: Connecting and co-creating. Education and Information Technologies, 27(5), 6691–6713. https://doi.org/10.1007/s10639-022-10892-1
Frydenberg, M., & Andone, D. (2021). Converging Digital Literacy through Virtual Reality. 2021 IEEE Frontiers in Education Conference (FIE), 1–7. https://doi.org/10.1109/FIE49875.2021.9637376
Andone, D., & Frydenberg, M. (2021). Adapting Project-Based Learning through Virtual Mobilities in Pandemic Times - TalkTech Project Revisited. 2021 International Conference on Advanced Learning Technologies (ICALT), 1–3. https://doi.org/10.1109/ICALT52272.2021.00007
Andone, D., & Frydenberg, M. (2021). Co-creating with TalkTech: Developing Attributes through International Digital Collaborative Projects. 2021 IEEE Global Engineering Education Conference (EDUCON), 1073–1077. https://doi.org/10.1109/EDUCON46332.2021.9454119
Frydenberg, M., Andone, D., Whewell, E., & Caldwell, H. (2021). ENHANCING DIGITAL COMPETENCES WITH CO-CREATION. EDULEARN21 Proceedings, 12034–12034. https://doi.org/10.21125/edulearn.2021.2516
Andone, D., & Frydenberg, M. (2019). Exploring Students Cultural Experience in an International Learning Project using Digital Reality. Connecting through Educational Technology:  Proceedings of the European Distance and e-Learning Network 2019 Annual Conference, 10–18. http://www.eden-online.org/wp-content/uploads/2019/06/Annual_2019_Bruges_Proceedings.pdf
Frydenberg, M., & Andone, D. (2019). Does Creating Shared Projects in Virtual Reality Capture Students’ Interest in Technology? An International Project in STEM Education. 2019 IEEE Integrated STEM Education Conference (ISEC), 311–315. https://doi.org/10.1109/ISECon.2019.8882080
Andone, D., & Frydenberg, M. (2019). Creating Virtual Reality in a Business and Technology Educational Context. In M. C. tom Dieck & T. Jung (Eds.), Augmented Reality and Virtual Reality: The Power of AR and VR for Business (pp. 147–159). Springer International Publishing. https://doi.org/10.1007/978-3-030-06246-0_11
Frydenberg, M., & Andone, D. (2018). Enhancing and Transforming Global Learning Communities with Augmented Reality. Journal of Information Systems Education, 29(1), 37. http://jise.org/Volume29/n1/JISEv29n1p37.html
Andone, D., Vert, S., Frydenberg, M., & Vasiu, R. (2018). Open Virtual Reality Project to Improve Students’ Skills. 2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT), 6–10. https://doi.org/10.1109/ICALT.2018.00008
Frydenberg, M., & Andone, D. (2018). Creating Virtual Reality Artefacts to Enhance and Transform Digital Learning. 1543–1552. https://www.learntechlib.org/primary/p/184376/
Frydenberg, M., & Andone, D. (2017). Collaborative Learning about Augmented Reality from Technology and Business Perspectives. 2017 IEEE 17th International Conference on Advanced Learning Technologies (ICALT), 493–495. https://doi.org/10.1109/ICALT.2017.155
Andone, D., & Frydenberg, M. (2017). EXPERIENCES IN ONLINE COLLABORATIVE LEARNING WITH AUGMENTED REALITY. Conference Proceedings of »eLearning and Software for Education« (ELSE), 239–246.
Cheng, A., Yang, L., & Andersen, E. (2017). Teaching Language and Culture with a Virtual Reality Game. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems  - CHI ’17, 541–549. https://doi.org/10.1145/3025453.3025857
Frydenberg, M., & Andone, D. (2016). Creating micro-videos to demonstrate technology learning and digital literacy. Interactive Technology and Smart Education, 13(4), 261–273. https://doi.org/10.1108/ITSE-09-2016-0030
Andone, D., & Frydenberg, M. (2016, June 14). Enhancing Creativity and Opening Up Learning Through Virtual Mobilities. Europe and Distance and E-Learning Network Conference (EDEN).
Frydenberg, M., & Andone, D. (2016, May 20). Proceedings: Connecting through Educaitonal Technology. EDEN. http://www.eden-online.org/wp-content/uploads/2019/06/Annual_2019_Bruges_Proceedings.pdf
Frydenberg, M., & Andone, D. (2015). Social Media, Online Collaboration, and Mobile Devices: Tools for Demonstrating Digital Literacy. Proceedings of EdMedia 2015--World Conference on Educational Media and Technology., 6–15. http://www.learntechlib.org/j/EDMEDIA/v/2015/n/1/
Andone, D., & Frydenberg, M. (2014). Developing Digital Literacy Skills through Interactive Images, Multimedia Mashups, and Global Groups. 2014 IEEE 14th International Conference on Advanced Learning Technologies (ICALT), 632–633. https://doi.org/10.1109/ICALT.2014.184
Andone, D., & Frydenberg, M. (2014). Becoming Creative Creators: Simulating a Global Workplace using Computational Thinking Practices. Proceedings of EdMedia 2014--World Conference on Educational Media and Technology, 564–571. http://www.learntechlib.org/j/EDMEDIA/v/2014/n/1/
Frydenberg, M., & Andone, D. (2014). TOOLBOX 2.0: WEB-BASED OER FOR CONNECTIVISM LEARNING. Conference Proceedings of »eLearning and Software for Education« (ELSE), 232–230.
Andone, D., & Frydenberg, M. (2011). Across Continents: Using Web Based Collaboration Tools for Learning. 2011 IEEE 11th International Conference on Advanced Learning Technologies, 100–102. https://doi.org/10.1109/ICALT.2011.35
Frydenberg, M., & Andone, D. (2011). Learning for 21st Century Skills. 2011 International Conference on Information Society, London.
Frydenberg, M., & Andone, D. (2010). Two Screens and an Ocean: Collaborating across Continents and Cultures with Web-Based Tools. ERIC Number: EJ1146778 Record Type: Journal Publication Date: 2010-Jul-21 Pages: 12 Abstractor: As Provided Reference Count: 16 ISBN: N/A ISSN: EISSN-1545-679X Two Screens and an Ocean: Collaborating across Continents and Cultures with Web-Based Tools Frydenberg, Mark; Andone, Diana Information Systems Education Journal, 8(55), 12.
Andone, D., & Frydenberg, M. (2009). Are Digital Students Learning the Same on Both Sides of the Ocean? 819–826. https://www.learntechlib.org/primary/p/32558/
Chan, A., Frydenberg, M., & Lee, M. J. W. (2007). Facilitating Cross-cultural Learning Through Collaborative Skypecasting. Proceedings of the 8th ACM SIGITE Conference on Information Technology Education, 59–66. https://doi.org/10.1145/1324302.1324317
DOES SENSE OF COMMUNITY MATTER? An Examination of Participants’ Perceptions of Building Learning Communities in Online Courses - ProQuest. (n.d.). Retrieved January 8, 2024, from https://www.proquest.com/openview/795d56500d0b68ff272166ecd3f9fbfe/1?pq-origsite=gscholar&cbl=29705
Table of Contents. (n.d.). Retrieved January 13, 2023, from https://www.computer.org/csdl/proceedings-article/icalt/2021/410600z005/1vK06r1VN3q